Kate (Flying Squirrel)
"Scout / Support"
COMBAT SPECS
▪️HEALTH — 30 ▪️POWER ATTACK — 1.1 ▪️RECHARGE RATE — 3 turns ▪️DEXTERITY — 90 ▪️PROTECTION — 30 ▪️CRITICAL STRIKE CHANCE — 4% ▪️SPEED — 4 tiles ▪️ATTACK RANGE — 3 tiles
ACTIVE ABILITY: SWIFT PAWS
Kate shows a selected ally the optimal route, increasing their movement range by 4 tiles for 1 turn.
PASSIVE ABILITY: PINPOINT TARGETING
Kate constantly watches the battlefield, identifying enemy weak points and providing precise targeting data to her allies. Every 2 turns, a random ally gains +100 Accuracy for 1 turn.
HERO STORY
Kate lost everything—her home, her family, and the life she had always known—when Argo's iron soldiers razed her forest to the ground in search of Flur deposits. For a long time, she wandered alone, making her way almost blindly through the smoking ruins of cities and the enemy's mechanical barriers.
One day, Kate found herself alone against an enemy squad. The odds were against her. Out of nowhere, a group of Resistance fighters led by Sam the Raccoon appeared and helped her survive. It was then that she realized that loneliness was not salvation, but a slow death. Argo's army could not be defeated alone.
That day, she made herself a promise: to help every fighter who stands in defense of freedom. To support, to cover, and never abandon them—no matter the cost.
After joining the Resistance, Kate found her true calling. No one moves faster than she does through the trees or across the rooftops of Technopolis. In battle, she does not fight on the front line. She sees everything, relays information to her allies instantly, and, when needed, delivers ammunition and explosive charges to them under enemy fire.
In battle, Kate is the eyes and wings of the squad.
She glides silently over the battlefield, studying enemy positions before they have time to react. She knows every route, every alternate path, and every gap in Argo's mechanical fortifications. While her allies advance, Kate already knows what awaits them ahead and relays reconnaissance reports without delay.
Thanks to her, the squad never advances blindly and is always two or three steps ahead of the enemy. She opens the way—the others move forward.
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